![]() The zombies aim to reach the end of the paths, which typically lead to houses or other establishments of import like your trailer, though sometimes they’re of less import, like chickens or even a drum of no obvious significance. The zombies come out from tombstones that spring up from the ground at the end of the paths, and are eventually destroyed as time passes (the zombie bar is still the standard indicator of level progress). You can plant your sunflowers, peashooters, and other plants adjacent to the pathways or on the pathways themselves, depending on the plant (because otherwise, the zombies can’t eat them, can they?). The zombies, being well-rounded members of the community, stay on these paths and keep off the grass or any other terrain for that matter. Instead of a rectangular plot of land where you can plant your Bloom and Doom zombie killers anywhere, you get a plot of land with paths on them. The second thing you’ll notice aside from this Farmville-like facet is that the level battles aren’t the same as in the original title. A lot reclaimed aside from my own after my first play through. The in-game tutorial might be confusing, partly because it’s given by Crazy Dave, but you’ll get the picture after a few skirmishes. The goal – other than to survive – is to retake more and more lots from within your town, and protect them from future attacks. After they’ve bloomed, you can take them with you on your trailer truck to explore other areas of the game, or plant them in your own backyard to protect your lands from invading zombie hoards that show up every so often. Yes, you have to wait for the plants to grow before you can do anything with them. ![]() Different plants take different lengths of time to grow: the peashooter appears to be the fastest grower, taking only one minute. Your house is where you grow zombie-fighting plants using provided planter boxes (you acquire more as you play, or, alternatively, you can purchase more). The first thing you’ll notice about the game is you’re not focusing on just your house anymore. Gameplay: It’s the same old elements with a twist and a social gaming focus
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